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🩺 Runtime Debug Action🎹 Rhythm Game Stater
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var reality = new World()
reality.simulate()
Runtime Debug Action
A runtime debug menu system that lets you register and trigger debug actions with no extra setup. With a set of built-in debug actions and a tiny logger that works out of the box, RDA is built to supercharge your mobile and desktop game development.
Rhythm Game Stater
A Unity rhythm game starter project with a complete workflow support midi import
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A plugin for Unity (Game Engine) specialized on general level building
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A bone animation gizmos helper for Unity
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Created an open source pixel drawing tool for Android
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Founded OpenLauncher, a community driven project on github and more than 10 thousand downloads
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Open source chatbot editor on Android with RiveScript